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IDC Survey: AR/VR Market Spending in Europe and Middle East Expected to Reach $84 Billion by 2029

2025-05-28AR

Augmented Reality (AR) and Virtual Reality (VR) are no longer just science fiction concepts - they're quietly revolutionizing our work and daily lives! The International Data Corporation (IDC) previously predicted that China's AR/VR total investment would account for 26.5% of the global market by 2029. Recently, they released another report projecting that the AR/VR market in EMEA (Europe, Middle East, and Africa) will soar to $8.4 billion by 2029, with a 16% annual growth rate over the next five years! These figures are truly exciting, suggesting a wave of opportunities on the horizon!

Consumer + Enterprise: A Two-Pronged Approach! Is Mixed Reality the Next Big Thing?

The AR/VR market in Europe and the Middle East isn't dominated by any single sector - both consumers and enterprises are crucial players! Gaming enthusiasts' passion for immersive experiences serves as a powerful driving force. However, the enterprise market is even more compelling, particularly in engineering, healthcare, manufacturing, and retail sectors. These industries have embraced Mixed Reality (MR) technology for remote collaboration, employee training, and enhancing user experiences 2!

Interestingly, the market has recently introduced Mixed Reality (MR) and Extended Reality (ER) headsets. According to IDC, MR headsets are likely to dominate hardware spending. Surprisingly, traditional VR headsets might phase out by mid-2025 as users transition to more advanced MR/ER devices 2!

Industries Embrace Innovation: Hardware and Software Integration is Key!

Beyond gaming, AR/VR technology is thriving across various sectors. In engineering, construction, and real estate, AR/VR is revolutionizing visualization, employee training, and client presentations, significantly boosting efficiency! Healthcare professionals use AR/VR for diagnostic assistance and patient education. Manufacturing leaders leverage it to optimize production processes and improve product quality - truly ingenious!

While hardware, especially headsets, remains the major spending category, software and services are growing faster, driven by MR applications, social VR platforms, and AR cloud technologies. These technologies seamlessly blend virtual and physical worlds, creating more immersive experiences 2.

Who's Leading the Race? China and Western Europe Lead, Middle East and Africa Rising!

Western Europe leads in AR/VR investment, but China is catching up rapidly. The Middle East and Africa show remarkable potential, with growth rates potentially exceeding 20% over the next five years! It seems the AR/VR wave is spreading globally!

Who Will Emerge Victorious?

Currently, Meta dominates with three-quarters of the market share 2. However, new players like Even Realities and Xreal are rapidly entering the market, intensifying competition! These new brands focus on Extended Reality (ER) technology, offering products that excel in design, portability, and innovation, winning over an increasing number of consumers. While their shipment volumes don't yet match Meta's, their growth rate is remarkable 4!

In conclusion, the AR/VR market in Europe and the Middle East is primed for takeoff. As technology matures, use cases multiply, and new brands emerge, this market is set for explosive growth. Those looking to stake their claim in this market must stay alert to these new developments and seize opportunities to become ultimate winners!